
Upcoming events.
Workshop Live Session Schedule
This calendar provides the course schedule for each 14 week course. All times are Pacific Time Zone (Los Angeles)

Week 15 - Collect Them All: Creating A Collectible in ZBrush
Week 15 - Creating a Collectible

Week 14 - Collect Them All: Creating A Collectible in ZBrush
https://www.caseylovemonsters.com/home

Week 13 - Collect Them All: Creating A Collectible in ZBrush
Week 13 - Creating a Collectible

Week 12 - Collect Them All: Creating A Collectible in ZBrush
Week 12 - Creating a Collectible
Joe Menna will be joining us as a guest speaker.
https://www.artstation.com/jmenna

Week 11 - Collect Them All: Creating A Collectible in ZBrush
Week 11 - Creating a Collectible

Critique Day 3- Collect Them All: Creating A Collectible in ZBrush
Critique Day 3 - Third day of critiques for students. The whole day will be just about giving feedback on student projects.

Week 10 - Collect Them All: Creating A Collectible in ZBrush
Week 10 - Creating a Collectible

Week 9 - Collect Them All: Creating A Collectible in ZBrush
Week 9 - Creating a Collectible

Week 8 - Collect Them All: Creating A Collectible in ZBrush
Guest Speaker: Joe Menna
Joe Menna’s webpage: https://www.artstation.com/jmenna

Critique Day 2- Collect Them All: Creating A Collectible in ZBrush
Critique Day 2 - Second day of critiques for students. The whole day will be just about giving feedback on student projects.

Week 7 - Collect Them All: Creating A Collectible in ZBrush
Week 7 - Creating a Collectible

Week 6 - Collect Them All: Creating A Collectible in ZBrush
Guest Speaker: Leonard Yee
Leonard’s webpage: https://www.zbrushcentral.com/t/esb-at-at/419803

Week 5 - Collect Them All: Creating A Collectible in ZBrush
Week 5 - Creating a Collectible

Critique Day 1- Collect Them All: Creating A Collectible in ZBrush
Critique Day 1 - First day of critiques for students. The whole day will be just about giving feedback on student projects.

Week 4 - Collect Them All: Creating A Collectible in ZBrush
Week 4 - Creating a Collectible

Week 3 - Collect Them All: Creating A Collectible in ZBrush
Week 3 - Creating a Collectible

Week 2 - Collect Them All: Creating A Collectible in ZBrush
Week 2 - Creating a Collectible

Week 1 - Collect Them All: Creating A Collectible in ZBrush
Week 1 - A Day of Inspiration, overview and design.

(Week 17) Final Critiques and Questions
This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.
This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.
Like all courses, sign up for one, gain access to all workshops for Lifetime.

(Week 16) Cutting the Edge: Hard Surface Modeling in ZBrush
This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.
This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.
Like all courses, sign up for one, gain access to all workshops for Lifetime.

(Week 14) Cutting the Edge: Hard Surface Modeling in ZBrush
This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.
This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.
Like all courses, sign up for one, gain access to all workshops for Lifetime.

(Week 13) Cutting the Edge: Hard Surface Modeling in ZBrush
This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.
This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.
Like all courses, sign up for one, gain access to all workshops for Lifetime.

Critique Day 3
This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.
This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.
Like all courses, sign up for one, gain access to all workshops for Lifetime.

(Week 12) Cutting the Edge: Hard Surface Modeling in ZBrush
This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.
This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.
Like all courses, sign up for one, gain access to all workshops for Lifetime.

(Week 11) Cutting the Edge: Hard Surface Modeling in ZBrush
This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.
This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.
Like all courses, sign up for one, gain access to all workshops for Lifetime.

(Week 10) Cutting the Edge: Hard Surface Modeling in ZBrush
This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.
This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.
Like all courses, sign up for one, gain access to all workshops for Lifetime.

(Week 9) Cutting the Edge: Hard Surface Modeling in ZBrush
This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.
This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.
Like all courses, sign up for one, gain access to all workshops for Lifetime.

Critique Day 2
This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.
This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.
Like all courses, sign up for one, gain access to all workshops for Lifetime.

(Week 8) Cutting the Edge: Hard Surface Modeling in ZBrush
This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.
This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.
Like all courses, sign up for one, gain access to all workshops for Lifetime.

(Week 7) Cutting the Edge: Hard Surface Modeling in ZBrush
This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.
This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.
Like all courses, sign up for one, gain access to all workshops for Lifetime.